WebGL PBR Demo in Web Assembly


Controls:
  • Click and drag to move camera
  • Zoom with scroll wheel
  • Click bottom left icon for fullscreen

Requires a web browser with Web Assembly, Webgl and HTML5.

Physicaly Based Rendering or PBR is a collection of rendering techniques using physical equations of real light. This implimentation uses image based lighting and basic normal mapping. Check out marmoset for more info on PBR.

Textures from textures.com, freepbr.com, and skyboxes from custommapmakers.org